Read ✓ Caverns of the Snow Witch Ì PDF DOC TXT eBook or Kindle ePUB free

Free read Caverns of the Snow Witch

Read ✓ Caverns of the Snow Witch Ì PDF, DOC, TXT, eBook or Kindle ePUB free Ý ✈ [PDF / Epub] ✅ Caverns of the Snow Witch By Ian Livingstone ✸ – Deep within the Crystal Caves of the Icefinger Mountains the dreaded Snow Witch is plotting to bring oHis mission on your shoulders But time is running out will YOU take up the of the Snow eBook #180 challenge. This wins my award of worst gamebook I've ever readStory Divided into three weak parts the titular caverns a journey seuence then a survival seuence For all the vaunted evil ness of the snow witch and her minions no one seems to mind you just strolling in and start taking things out room by room You obviously don't expect character development in a gamebook but the reason the author gave as to why you went after the titular snow witch is just plain ridiculous nothing because the author wants you to Same thing with the motivation for part 2 you just have to never mind the logic of it The motivation for part 3 is survival so that's fine except for how you're supposed to go about it it makes absolutely no senseview spoilerThe titular caverns just happens to be primary setting of the first part The titular snow witch Just a checkpoint for the first part For all evil ness that's attributed to her and her minions she's nothing than just than just two encounters the 2nd one being really tacked on And speaking of tacky I got the feeling that the editor or publisher rejected the gamebook initially because it was submitted with just part 1 So parts 2 and 3 were appended just to pad it out The later parts were just as horrible Why travel with two complete strangers to their hometowns instead of just back to what you were doing before And the steps to cure yourself of the so called Death Spell just borders on stupidity No wonder only one other person in the world had survived it and that person just happens to be living in a nearby cave where you need begin with the weird healing steps hide spoiler

Ian Livingstone ï 2 Summary

Deep within the Crystal Caves the Snow PDFEPUB #236 of the Icefinger Mountains the dreaded Snow Witch is plo. Not best FF gamebook at all story too much linear take just one wrong path and you are dead or going to find later that you are already dead and the endless series of fights is just impossible to win if you haven't at last a Skill score of 1011 but I really enjoyed the setting the storyline and all the references to previous books like The Warlock of Firetop Mountain Deathtrap Dungeon Forest of Doom and I had fun playing this classic Fighting Fantasy gamebook but longevity factor is almost null hereStarting again Steve Jackson's House of Hell as soon as possible D

Free read ï PDF, DOC, TXT, eBook or Kindle ePUB free ï Ian Livingstone

Caverns of the Snow WitchTting to bring on a new ice age A brave Caverns of Kindle trapper dies in your arms and lays the burden of. This is a gamebook I have wanted to complete for a long long time As a kid I was never able to get very far into it The early adversaries such as the mammoth and yeti are punishingly difficult if your Skill is low and I never even got to enter the caverns two decades ago before putting the book back on the shelf and forgetting it Now all these years on I have finally completed it Having a Skill of 12 was vital to that process It seems that with Ian Livingstone books I should just skip the stat rolling and award myself 11 or 12 from the outset to save wasting my timeThis book is rich and rewarding in some respects never dull but could have been so much and has some serious flawsThe plus side first the icy environment is new and interesting The book is varied with a wilderness trek to locate the caves; the journey through the caves themselves and the confrontation with the Snow Witch; escaping the caves in the company of an elf and dwarf; the trek back home and the realisation that the Witch has cast a Death Spell upon you followed by the desperate uest to dispel it before croaking It's really nice to revisit Stonebridge and witness the Hill Troll threat first hand tying in with 'The Forest of Doom'The book has lots of great moments like these and once you know the right path it's uite smooth flowing provided you have high scores However that 'right path' is one hell of a beast to discover Take a single mis step and it's impossible to succeed There are items which you MUST have to defeat the Snow Witch But finding them is very counter intuitive and really goes against the grain Or at the very least getting them confirms you to be a bloodthirsty bandit not a heroic adventurer And later when you learn of the Death Curse it's impossible to survive unless you've drunk a particular potion which can only be discovered by following the path which defies all common sense on your homeward journey Essential items for completion of the uest should be found in logical places where a smart reader can deduce they should look not deliberately made obscure for the sake of it 'City of Thieves' was a good example of how to place essential items; this book is the exact opposite punishing readers for using their intelligence and rewarding them for murdering opponents who've shown no overt aggressionThe encounter with the Snow Witch is frankly pathetic I had been looking forward to it a face off against this devilishly attractive but evil vampire witch a real head to head like the brilliant combat with Balthus Dire at the end of 'Citadel of Chaos' But no we have a bare paragraph in which she's not even graced with a description Then if you have the right item she dies and if you don't then you do And that's it Shameful and bitterly disappointing that such a fascinating opponent can be so wastedThis is slightly made up for when her spirit appears in a crystal orb and hurls punishment on your head before you escape the caverns but it's a poor substitute for what could have been one of FF's most memorable encountersThen the second half of the book begins with the almost completely linear trek to Stonebridge This part is actually uite pleasant bringing back memories of 'Forest of Doom'Then you find out about the witch's curse and have to go looking for the healer who can remove it You start losing Stamina left right and centre and the hills are packed with really hard encounters that pound you down even That's assuming you found the obscurely hidden item to permit you to survive this long in the first place If you haven't got high full scores and find the right route almost perfectly you'll lose so much Stamina so fast you simply won't survive this section It's very unforgiving The actual cure is a bit of an anti climaxIt's not a bad book by any means but it has some very bad decisions in its design the worst of which is how badly it represents its promising villainess The weakest FF to date though it shouldn't have been and needn't have been